Without any warning or preperation, I had Kyle and Max start showing off their work on Million on Mars to the various folks running booths here at PyCon 2018.
They did about 20 presentations over the 3 days: Google, Microsoft, Amazon, heroku, JetBrains, and even the creator Python Guido van Rossum all checked out the gameplay.
By a happy stroke of timing, Max on his own, produced a time-lapsed video of 10 minutes of gameplay and it turned out to be an excellent demo asset.
Kyle would usually kick off the talk with introducing the backstory and setup of the game. Then Max would fire up the game and start to play and explain what he is doing. Then Kyle would come and explain how data-driven the game is and the vision for having other folks expand on the game design elements.